Ryan Talbot
Gone Fishing & the entire Curiosity series is about remembering what it was like to discover new things as a kid. Each work is a perfectly looping vignette that describes an impactful moment that I've experienced growing up, such as playing an instrument for the first time or trying to stand on an ice-rink. Gone Fishing draws from my own childhood memory of fishing with my Dad after we chased down a stocking truck that had just re-stocked the river. I’ve combined that memory with a playful style of 3D animation inspired by going to the cinema. The process of creating my animations usually begins with a sketch. From there, I block out each scene in a program called Cinema4D where I also do character modeling, keyframe animation, texturing, lighting and rendering. I’m drawn to the medium of Digital 3D because I love creating photorealistic scenes that stretch the imagination of what can actually be captured on camera.
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